- Unity 3D
- School project
Paperplay is a children's game which combines creative hobbies and digital games.
The child builds a Papertoy using markers, scissors and our application, then takes a picture of it to see it move on the screen.
Retrieving the child's drawing
The application should display a toy identical to the one the child designed and built on the screen.
As soon as the child has colored his/her template, a photo is taken using the tablet. This photo is touched up and reapplied on the 3D model via UV mapping.
2D / 3D interface
The interface is a combination of 2D and 3D elements, as well as an element drawn by the child or already integrated into the application.
A homemade lightweight Framework simplifies the creation of these hybrid interfaces. These are described with a procedural code, allowing to quickly create multiple interactions between the character created by the child and his/her environment. He/she can click, move or enlarge the elements to advance the story depending on the scenes.